Ethereal-dev: [Ethereal-dev] Request: Change the allowed license of plugins

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: "Ronnie Sahlberg" <ronnie_sahlberg@xxxxxxxxxxxxxx>
Date: Fri, 22 Nov 2002 20:27:40 +1100
Sent: Friday, November 22, 2002 8:17 PM
Subject: Re: [Ethereal-dev] Request: Change the allowed license of plugins


 Sent: Friday, November 22, 2002 4:20 AM
 Subject: RE: [Ethereal-dev] Request: Change the allowed license of plugins



 > You're right that you maybe unconcerned with the discomfort of some
 company's
 > lawyers. Based on what I've seen from some of the others on this list, I
 think
 > I'm not alone.

 The ability of ethereal to dissect a particular protocol is only relevant
to
 those in possession of
 objects utilizing that protocol.
 To non-customers of such products, the ability or lack thereof in ethereal
 to dissect that protocol would be completely irrelevant.


 Your lawyers may investigate this more in depth with the people at EFF,
 maybe it will
 turn out that they will all agree that GPLing a dissector (which is only an
 interface description and not a protocol spec) will have no impact
 whatsoever on the validity of any patents.
 EFF have lawyers that understand GPL, this list have no lawyers afaik.


 I dont belive for one second that once a patent has been approved, that
 releasing a GPL dissector afterwards would nullify the patent.


 You might not want to release a source-code dissector (GPL or not) BEFORE
 the patent is approved
 but that is a completely different issue.


 Patent applications do not take forever to process, just delay releasing
the
 dissector until it has been approved and you should be safe.




 >
 > Let me step back and ask the question, what is the effect of this change
 to the
 > Ethereal community. Those who wish to release decoders under GPL can
 continue
 > to do so. Companies that wish to release decoders for proprietary
 protocols do
 > so under a different license and as a plugin to Ethereal and I see this
as
 a
 > benefit to the Ethereal user community in general. Companies with
 siginificant
 > investment in an idea or protocol that is proprietary will err on the
side
 of
 > caution.

 It is a benefit only for those people in possession of such products that
 use the proprietary protocol in question?
 I.e. value-add.


 >
 > I don't see the detrimental effect of this change. Am I wrong ?

 Who can I sue or who will guarantee to compensate me, normal consultancy
 rate, for every hour I
 have invested in developing features for ethereal if the change would allow
 a loop-hole to render
 the license meaningless?
 I.e. to allow my contributions to be part of closed-source commerical
 products?

 GPL does not protect me 100% from that either but it is the best I have
 today.

 Other contributors may have similar views.