Comment # 3
on bug 10687
from Sam
I know that a checksum of 0 is valid, although highly unlikely. I just wish it
was categorized differently by the expert infos so I can easily see the
difference between a 0 checksum and one that was calculated to something
non-zero and wrong. Does that make sense?
I did turn off the checksum calculations for TCP just because it was
distracting but that leaves me waiting for the day when I run into a real
checksum problem and don't know about it.
For now I will carry on but maybe something to keep in mind for a future build.
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