Ethereal-users: Re: [Ethereal-users] Packet Dissectors

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From: Ulf Lamping <ulf.lamping@xxxxxx>
Date: Tue, 20 Sep 2005 16:18:36 +0200

istuchbury@xxxxxxxxxxxxx, Ethereal user support <ethereal-users@xxxxxxxxxxxx> schrieb am 20.09.05 15:14:51:
> 
> I am using Ethereal to analyze TCP and UDP packets containing data conforming to our own internal protocols and it would be helpful to be able to add a packet dissector for these protocols.  The developer documentation gives some guidance on this, but I have a couple of questions:  I am using the Windows version of Ethereal and have the MS Visual Studio.NET 2003 compiler suite (I also have Borland C++Builder6).  The documentation states that it is not possible to build Ethereal from the sources using the MS compiler, but does this restriction also apply to plug-in dissectors?  There are also include files, libraries etc. which are needed to create a dissector.  Do I have to download the complete source code package in order to get these, or are they available in a convenient “packet dissectors” development kit? 
> 

There's no such thing as a "packet dissector" development kit and there's no real difference in building a plug-in or the "real thing".

Although there are some reports of sucessfully compilation under newer MS compiler versions, we don't have the manpower to actively maintain two MS compilers. Don't expect a change on this anytime soon, sorry.

Regards, ULFL
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