Ethereal-dev: [Ethereal-dev] Problems with Relative Sequence Numbers and Window Scaling

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From: Richard Sharpe <rsharpe@xxxxxxxxxxxxxxxxx>
Date: Mon, 17 Jan 2005 11:12:18 -0800 (PST)
Hi,

I encountered an interesting problem with Ethereal recently.

In order to follow a trace sent to me recently where the sender wanted to
refer to absolute sequence numbers, I switched OFF Relative Sequence
Numbers and Window Scaling.

The sender and receiver had negotiated window scaling :-(

Ethereal was showing some segments as filling up the window, when they
weren't.

Now, I have not looked at the code, but perhaps we need to separate those
two things above and have two parameters, one for relative sequence
numbers and one for window scaling?

Regards
-----
Richard Sharpe, rsharpe[at]richardsharpe.com, rsharpe[at]samba.org,
sharpe[at]ethereal.com, http://www.richardsharpe.com