Ethereal-dev: Re: [Ethereal-dev] Trying to build Ethereal on Win32 with the MSVC++Toolkit 2003
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From: "Olivier Biot" <ethereal@xxxxxxxxxx>
Date: Wed, 21 Apr 2004 00:25:16 +0200
From: Olivier Biot | Hi list, | | I'm trying to compile Ethereal on WinXP with the recently released | MSVC++ command-line toolkit. | | First of all you need to download and install this toolkit from this | link: | http://msdn.microsoft.com/visualc/vctoolkit2003/ | | Then you need NMAKE. Fortunately NMAKE 1.5 can be downloaded from | Microsoft if you search for "KB132084". Unpack the archive by running | it, and drop the 3 extracted files in the MSVC++ Toolkit "bin" | directory. | | Now it's time to edit config.nmake. | | Now read README.win32 and try to run the 1st make (nmake -f | Makefile.nmake setup). You'll note that you don't have "Win32.mak" as | it is not shipped with the Toolkit. | | Fortunately you can get around this issue by browsing to | http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ | where you select the "Core SDK" and only tick the "Build Environment" | (31MB) option. After a while, this SDK will be installed. | | >From the start menu, choose "Programs" | -> "Microsoft Platform SDK February 2003" | -> "Open build environment window" | -> (choose your OS Win2K/WinXP/Win2003) | A command prompt will open. Now run the vcvars32.bat from the MSVC++ | Toolkit so your build environment will work: | | And now you're stuck since NMAKE 1.5 doesn't like the '::' for suffix | rules in Makefiles. So I got rid of the "::" in the ".c.obj::" target | of all Makefile.nmake files. From the cygwin prompt, type: | $ find . -name Makefile.nmake -exec grep -l "^[.].*::" {} ';' | | Now nmake -f Makefile.nmake setup works! | | Now you want to run "nmake -f Makefile.nmake" but it won't work as | your PATH contains space characters. The simplest way of figuring your | path is by cd'ing to a directory with spaces in it and then type | "command" and then "exit". | | Once you've done this, you're ready to compile... for a while as | PCAP.H wants to include <sys/time.h> which means WIN32 has not been | defined. So edit config.nmake and add "/DWIN32" to the compiler flags. | | Now again try running "nmake -f Makefile.nmake". Again you will be | able to compile for a while, after what it will fail again: | | <start> | C:\cygwin\home\Eigenaar\ethereal\Win32\ethereal\wiretap>nmake -f | Makefile.nmake | | Microsoft (R) Program Maintenance Utility Version 1.50 | Copyright (c) Microsoft Corp 1988-94. All rights reserved. | | link /INCREMENTAL:NO | /NOLOGO -entry:_DllMainCRTStartup@12 -dll kernel32.lib ws2_32.lib | mswsock.lib advapi32.lib /DEBUG /DEF:wtap.def /OUT:wiretap-0.1.dll | /IMPLIB:wiretap-0.1.lib airopeek9.obj ascend-grammar.obj | ascend-scanner.obj ascend.obj atm.obj buffer.obj cosine.obj | csids.obj dbs-etherwatch.obj erf.obj etherpeek.obj file_access.obj | file_wrappers.obj hcidump.obj i4btrace.obj iptrace.obj | lanalyzer.obj libpcap.obj netmon.obj nettl.obj | network_instruments.obj netxray.obj ngsniffer.obj radcom.obj | pppdump.obj snoop.obj toshiba.obj eyesdn.obj visual.obj vms.obj | wtap.obj 5views.obj | C:\cygwin\home\Eigenaar\ethereal\Win32\ethereal-win32-libs\glib\lib\gl | ib-2.0.lib | C:\cygwin\home\Eigenaar\ethereal\Win32\ethereal-win32-libs\glib\lib\gm | odule-2.0.lib | C:\cygwin\home\Eigenaar\ethereal\Win32\ethereal-win32-libs\glib\lib\go | bject-2.0.lib | C:\cygwin\home\Eigenaar\ethereal\Win32\ethereal-win32-libs\zlib121-dll | \lib\zdll.lib | | LINK : fatal error LNK1104: cannot open file 'MSVCRT.lib' | NMAKE : fatal error U1077: 'C:\WINDOWS\system32\cmd.exe' : return code | '0x450' | Stop. | <end> | | Here I am definitely stuck :( | | Has this to do with the fact that the MSVCRT.DLL and the likes are not | included in the MSVC++ Toolkit? As I am not familiar at all with the | MSVC compiler suite, I'd like to know what I have to do in order to | continue compilation. Maybe some Makefile.nmake have to be redefined? | | I have attached all changes I made to the normal cvs snapshot. Looks like reading win32.mak yields parts of the solution: # ====================================================================== === # Build Rules Quick Start # # To build one of the following types of executables, use the specified # compiler and linker command-line options. # # ------------------------------------------------------------------- -------- # To build: | Compiler Options | Linker options (pick one # | | line. con = console, # | | gui = GUI, ole = GUI OLE) # ------------------------------------------------------------------- -------- # Single threaded | cdebug cflags cvars | ldebug guilflags guilibs # app with static | | ldebug conlflags conlibs # CRT | | ldebug guilflags olelibs # ------------------------------------------------------------------- -------- # Multithreaded app | cdebug cflags cvarsmt | ldebug guilflags guilibsmt # with static CRT | | ldebug conlflags conlibsmt # | | ldebug guilflags olelibsmt # ------------------------------------------------------------------- -------- # Single or multi- | cdebug cflags cvarsdll | ldebug guilflags guilibsdll # threaded app with | | ldebug conlflags conlibsdll # DLL version of CRT | | ldebug guilflags olelibsdll # (MSVCRT.DLL) | | # ------------------------------------------------------------------- -------- # DLL with static | cdebug cflags cvarsmt | ldebug dlllflags guilibsmt # CRT* | | ldebug dlllflags conlibsmt # | | ldebug dlllflags olelibsmt # ------------------------------------------------------------------- -------- # DLL with DLL | cdebug cflags cvarsdll | ldebug dlllflags guilibsdll # version of CRT | | ldebug dlllflags conlibsdll # (MSVCRT.DLL) | | ldebug dlllflags olelibsdll # ------------------------------------------------------------------- -------- # # * Always make DLLs multithreaded because a DLL has no way to know whether # the calling application has multiple threads, and has no way to prevent # multithreaded apps from loading it. # For wiretap this means: * replace cvarsdll with cvarsmt * replace conlibsdll with conlibsmt But now I get another problem: the "lib" command is not found in the MSVC++ Toolkit. Is it possible to replace "lib" with some $(link) command as used in wiretap/Makefile.nmake? Regards, Olivier
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