Ethereal-dev: Re: [Ethereal-dev] Save dialog, things left to do...

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From: Guy Harris <guy@xxxxxxxxxxxx>
Date: Fri, 9 Jan 2004 17:41:38 -0800

On Jan 9, 2004, at 9:29 AM, Ulf Lamping wrote:

Yes, we could do that, *but* I don't like that approach for several reasons, the most important:

How to put additional widgets into that dialog, when there are 3 or even more dialog versions (for different platforms) available, and you don't even have the docs for it? I could add things to the win32 dialog, but I don't have the knowledge to do this for a MAC OS.

This is one problem of a cross platform development, and I would tend to keep the platform code as close together as even possible.

See Gerald Combs' idea:

	http://www.ethereal.com/lists/ethereal-dev/200311/msg00481.html

for defining the Ethereal GUI in XUL, and having scripts generate code from the XUL for various UIs.