At 08:32 AM 7/10/2012, you wrote:
Counting only
"tcp.analysis.retransmission" I'm from 0.95% to 1.21%, a value
more enjoyable. :)
I think it's despicable for further research .. but I get the question if
this value is normal :)
In a wireless link, a loss of 1% is acceptable, but in a network
cableda?
I would expect lost packets within local traffic in a wired LAN to be
close to zero; certainly under 0.5%. However, depending on the traffic
levels on your network, if the 0.95% to 1.21% retransmissions are not
causing a problem, it might not be worth your time to track
down.
If you do want to try to track it down, packets generally get lost at a
network device, so go to your switches one at a time and capture
simultaneously on both sides of the switch. If you see "previous
segment lost" on one side of the switch, but not on the other, then
that switch is dropping packets. The same for any other network devices
that the traffic passes through, such as routers or firewalls.
If you can't capture on both sides of the switch simultaneously, then
there's another method to identify the point of packet loss. Find a TCP
retransmission, then apply a display filter for the tcp stream index
number and the TCP sequence number. If you see both the original packet
and the retransmission, then the packet loss was downstream from you. If
you see only the retransmission, but not the original packet, then the
packet loss was upstream from you. Be sure to do this for several
retransmissions. As you identify whether packet loss was upstream or
downstream from you, you can keep moving your capture point until you
find the device that is dropping packets.
You also said that you have a 100mps switch and a 1Gbps switch. Are
these switches directly connected to each other? If so, I'd start with
the 1 gbps switch. If the 1 gbps switch is receiving traffic from the
attached devices faster than 100 mbps, then it will be forced to drop
packets because it can't transmit the packets to the other switch any
faster than 100 mbps. In other words, it will be receiving packets faster
than it can send them, and at some point, the switch's buffers will fill
up and it will have to drop packets.
Jim