On 07/28/2010 07:57 AM, Andreas wrote:
Jaap Keuter<jaap.keuter@...> writes:
Hi,
What's your transport protocol?
Thanks,
Jaap
On Mon, 26 Jul 2010 16:29:42 +0300 (EEST), andreas.akesson@...
wrote:
Hello,
I'm currently writing a dissector which requires packet buffering to
work. The dissector more or less has to brute-force the packet stream
to find the actual data, but it needs at least a dozen packets of data
before it can do anything. So, it doesn't know when the data begins,
and how much data it needs (there is a maximum possible length
though).
Is there any built-in support for this? I was able to store the tvb
buffers into a circular buffer, but I'm not quite sure what to do with
the packet_info structure (I may be wrong, but it didn't seem to be on
the heap, so I couldn't just store the pointer to it).
Any help is appreciated!
Sincerely,
Andreas
Hi,
I'm using UDP for testing purposes, just to get the data into Wireshark.
I have sample files of raw PCM data which I then export to pcap format using
text2pcap, and insert dummy UDP headers.
Basically, I get 40 PCM samples per packet, from which I extract a few bits here
and there. That's why I have to scan through a lot of packets, because I do not
know where I find the sync bits.
Br,
Andreas
Hi,
It looks like you want to packetize a streaming protocol in a datagram protocol.
That causes inherent problems. You may want to consider packing in TCP, a stream
oriented protocol, which should have better support in Wireshark.
I know that RTP is a streaming datagram protocol, and uses specific RTP support
routines in Wireshark.
Thanks,
Jaap