On Jun 26, 2009, at 11:46 AM, Jonathan Walker (c) wrote:
I was just wondering which structure in the dissect_ ( )
function has to do with displaying the bytes (hex and ascii) below
the GUI tree?
The only thing a dissector can do is
1) indicate which *particular* part of the data it was handed
corresponds to a given field, so that when the field is selected, the
bytes in question are highlighted;
2) if it's dissecting data constructed from the raw data (reassembly,
decryption, decompression, etc.), construct a new tvbuff to hold the
constructed data, and make it an additional tab in the packet bytes
pane.