Wireshark-dev: Re: [Wireshark-dev] Small (but annoying) display issue
From: Bill Fassler <bill.fassler@xxxxxxxxx>
Date: Tue, 24 Oct 2006 16:36:09 -0700 (PDT)
Thanks Ronnie. I got it to work both ways and your preferred method was mine as well, so that is the way I went. I appreciate it.
Regards,
Bill
ronnie sahlberg <ronniesahlberg@xxxxxxxxx> wrote:
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Regards,
Bill
ronnie sahlberg <ronniesahlberg@xxxxxxxxx> wrote:
You must append to the actual item itself and not the expansion:
it=proto_tree_add_item(led_tree, hf_led_timing_3, tvb, offset, 2, FALSE);
switch( time_slot3 ) {
case INDEX_0:
break;
case INDEX_1:
proto_tree_add_text(it, tvb, offset, 2, "Fully ON for one second");
break;
case INDEX_2:
proto_tree_add_text(it, tvb, offset, 2,"ON for .5 s and OFF for .5 s");
break;
}
Much better however would be to do it using a proper proto_tree_add_item() and a value_string instead of the proto_tree_add_text() (we dont like proto_tree_add_text)
Something like
... value_string blink_vals[] = {
{INDEX_1, "fully on for one second"},
...
{0, NULL}
};
{ &hf_led_timing_3,
{ "LED Timing slot 3",
"vppn.led.timing3",
FT_UINT16, BASE_DEC, VALS(blink_vals), SLOT_3,
"3rd second", HFILL }},
and a proto_tree_add_item(... hf_led_timing_3, ...);On 10/24/06, Bill Fassler <bill.fassler@xxxxxxxxx> wrote:You haven't heard from me for a while because with everyones help I progressed from complete novice all the way up to amateur, but try as I might I can't seem to get this silly display output to do as I wish.Here's the scoop: I have 4 nibbles of individual data in 2 bytes. I couldn't find a convenient way to parse nibbles, so I display the 2 bytes in 4 bit boolean fields. I can't seem to use the value strings to interpret the value because it isn't a bit and it isn't a byte. It is a nibble or a guint4 (and there isn't such an animal). Anyway, I interpret the value in my code and try to append or add the text but it always comes out in a separate line. Here is what is now being displayed:LED Blinking schedule: 0x2222
.... .... .... 0010 = LED Timing slot 3: Blink at:
ON for .5 second and OFF for .5 second
.... .... 0010 .... = LED Timing slot 4: Blink at:
ON for .5 second and OFF for .5 second
.... 0010 .... .... = LED Timing slot 5: Blink at:
ON for .5 second and OFF for .5 second
0010 .... .... .... = LED Timing slot 6: Blink at:
ON for .5 second and OFF for .5 secondand I was shooting for:LED Blinking schedule: 0x2222
.... .... .... 0010 = LED Timing slot 3: Blink at: ON for .5s and OFF for .5s
.... .... 0010 .... = LED Timing slot 4: Blink at: ON for .5s and OFF for .5s
.... 0010 .... .... = LED Timing slot 5: Blink at: ON for .5s and OFF for .5s
0010 .... .... .... = LED Timing slot 6: Blink at: ON for .5s and OFF for .5sHere is (hopefully) enough of my code to give you an idea of what my problem is:
led_item = proto_tree_add_item(vppn_tree, hf_led_timing, tvb, offset, 2, FALSE);
led_tree = proto_item_add_subtree(led_item, ett_led);
cmdcode = tvb_get_guint8(tvb, offset);
time_slot3 = lo_nibble(cmdcode);
time_slot4 = hi_nibble(cmdcode);proto_tree_add_item(led_tree, hf_led_timing_3, tvb, offset, 2, FALSE);
switch( time_slot3 ) {
case INDEX_0:
break;
case INDEX_1:
proto_tree_add_text(led_item, tvb, offset, 2, "Fully ON for one second");
break;
case INDEX_2:
proto_tree_add_text(led_item, tvb, offset, 2,"ON for .5 s and OFF for .5 s");
break;
}#define SLOT_3 0x000F
#define SLOT_4 0x00F0
#define SLOT_5 0x0F00
#define SLOT_6 0xF000{ &hf_led_timing_3,
{ "LED Timing slot 3",
"vppn.led.timing3",
FT_BOOLEAN, 16, TFS (&blink_sched_tfs), SLOT_3,
"3rd second", HFILL }},
Anyway, when I tried the append_text routine I got the text appended to the tree and not the item as so:proto_item_append_text(led_item, "On for .5 and OFF for .5s");gives me this:LED Blinking schedule: 0x2222 ON for .5s and OFF for .5s ON for .5s and OFF for .5s ON for .5s and OFF for .5s ON for .5s and OFF for .5s
.... .... .... 0010 = LED Timing slot 3: Blink at:
.... .... 0010 .... = LED Timing slot 4: Blink at:
.... 0010 .... .... = LED Timing slot 5: Blink at:
0010 .... .... .... = LED Timing slot 6: Blink at:I apologize for such a petty question, but its drivin' me nuts. I've tried every permutaion I can think of.Bill FasslerVocal Tech
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