Ethereal-users: Re: [Ethereal-users] Ethereal under x64?

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From: Guy Harris <gharris@xxxxxxxxx>
Date: Thu, 03 Nov 2005 10:07:38 -0800
Pippo wrote:

I'm a WinXP x64 user; I found that Ethereal does not work under x64 platforms because it relies upon a project that was discontinued.

To what project are you referring?  The projects it relies on are

	1) WinPcap

and

	2) GLib/GTK+-for-Windows

but neither of them have been discontinued.

GLib/GTK+ aren't built for x86-64, but Ethereal doesn't have to run as a 64-bit binary on x86-64. The same applies to other libraries.

WinPcap is the only issue; it currently doesn't support x86-64 (because part of it is a driver, as Windows, unlike modern UN*Xes, doesn't have a mechanism accessible from userland to capture packets, and I think drivers on x86-64 Windows have to be 64-bit), but, unless something has changed since October 28th, the WinPcap developers have committed to make it run on x86-64:

	http://www.winpcap.org/pipermail/winpcap-users/2005-October/000437.html

although they don't have any plan for *when* it'll happen.

What I would like to ask is: is there any chance to get Ethereal working under x64 platforms, before than "some day"?

The chances of Ethereal running on Windows for x86-64 are probably equal to the chances of getting WinPcap running on Windows for x86-64. The chances of *that* might be increased if somebody paid CACE Technologies:

	http://www.cacetech.com/

to do it (CACE is the company founded by Loris Degioanni and Gianluca Varenni).