Ethereal-users: RE: [Ethereal-users] Colision Detecting

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From: "Visser, Martin (Sydney)" <Martin.Visser@xxxxxx>
Date: Fri, 5 Jul 2002 14:59:01 +1000
Collision/error detection requires the specialist hardware usually associated with network routers/switches/repeaters. These are usually the only devices that are interested in such data as it occurs at the physical and datalink layer. If I suspect a network segment has such physical/issues normally you need to access this from the network switching component console or SNMP MIBs, or if it doesn't have this support, I temporarily install a switch that can measure such statistics.

Martin Visser
Network Consultant - Global Services
COMPAQ, part of the new HP

3 Richardson Place
North Ryde, Sydney NSW 2113, Australia
Phone *: +61-2-9022-1670    Mobile *: +61-411-254-513
   Fax 7: +61-2-9022-1800     E-mail * : martin.visserAThp.com




-----Original Message-----
From: Rodrigo Bonfa Drago [mailto:bonfa_ufes@xxxxxxxxxxx]
Sent: Thursday, 4 July 2002 11:29 PM
To: ethereal-users@xxxxxxxxxxxx
Subject: [Ethereal-users] Colision Detecting


   My name's Rodrigo and I'm studying network management.
 So I'm using ethereal to help me at it and I need a
 information that I not found. 
   The information which I need is if the ethereal gives
 any suport to colision detecting and error. If there is
 any plugin that collect datas about colisions and errors.

Thanks,
   Rodrigo.
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