Collision/error detection requires the specialist hardware usually associated with network routers/switches/repeaters. These are usually the only devices that are interested in such data as it occurs at the physical and datalink layer. If I suspect a network segment has such physical/issues normally you need to access this from the network switching component console or SNMP MIBs, or if it doesn't have this support, I temporarily install a switch that can measure such statistics.
Martin Visser
Network Consultant - Global Services
COMPAQ, part of the new HP
3 Richardson Place
North Ryde, Sydney NSW 2113, Australia
Phone *: +61-2-9022-1670 Mobile *: +61-411-254-513
Fax 7: +61-2-9022-1800 E-mail * : martin.visserAThp.com
-----Original Message-----
From: Rodrigo Bonfa Drago [mailto:bonfa_ufes@xxxxxxxxxxx]
Sent: Thursday, 4 July 2002 11:29 PM
To: ethereal-users@xxxxxxxxxxxx
Subject: [Ethereal-users] Colision Detecting
My name's Rodrigo and I'm studying network management.
So I'm using ethereal to help me at it and I need a
information that I not found.
The information which I need is if the ethereal gives
any suport to colision detecting and error. If there is
any plugin that collect datas about colisions and errors.
Thanks,
Rodrigo.
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