> Should a switch to VC 7 / VS 2005 be added to the post-1.0 section of
the roadmap?
Is it worth considering MinGW, or would all Windows developers
already have the MS compiler du jour?
-----Original Message-----
From: ethereal-dev-bounces@xxxxxxxxxxxx
[mailto:ethereal-dev-bounces@xxxxxxxxxxxx] On Behalf Of Gerald Combs
Sent: Tuesday, March 07, 2006 2:48 PM
To: Ethereal development
Subject: Re: [Ethereal-dev] patch to fix runtime problems with Visual
Studio> 6
Ulf Lamping wrote:
> There's a problem with Unicode chars in the filenames, therefore the
> GLib conversion functions are used since GTK2.6.
>
> See http://wiki.ethereal.com/Development/FilenameEncoding for some
details.
>
> As Gerald has recently implemented the WIN32 native file dialogs
> (which are currently not working with Unicode chars), I'm quite unsure
> about the way to go now.
>
> Currently we are using UTF8 internally and converting it at the
> "outside corners", just as the Unix version does.
>
> It might be better to use locale based filenames instead of UTF8 on
> Win32, which would make the least trouble AFAIK. There's only one
> disadvantage: characters other than the current locale won't work. But
> that might be acceptable.
I'd prefer to keep Ethereal UTF8 internally. I've been playing with
#defining UNICODE at the top of config.h.win32, and adding calls to
MultiByteToWideChar() and WideCharToMultiByte() where needed. Is there
a better way to get the native Windows routines to handle Unicode?
(It's 2006, BTW. Shouldn't we have scheduled a worldwide Unicode
cutover day by now?)
> In general: yes. MSVC 6 is really outdated and AFAIK no longer
> supported by MS in any way.
>
> However, switching would mean we had to compile all the libs we use on
> our own (which I personally wouldn't like to do) or wait until all the
> libs we use provide a MSVC 7+ version (which is unlikely in the near
> future).
Should a switch to VC 7 / VS 2005 be added to the post-1.0 section of
the roadmap?
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