Ethereal-dev: Re: [Ethereal-dev] 64-bit build problems

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Date: Mon, 19 Dec 2005 23:45:10 +0100
I opened bug 641 for this.
Can you try removing all files in {ethereal_dir}/radius and see if
this still happens.

On 12/19/05, Steve Schaeffer <Steven.Schaeffer@xxxxxxx> wrote:
> I'm building from the latest SVN on FC4 on a box with Xeon processors
> and it was working fine until about 10 days ago when I started having
> immediate crashes when starting up Ethereal (tethereal does the same
> thing):
>

> ======= Memory map: ========
> deleted for brevity
>
> I'm not sure if this is due to the Ethereal source changes, or a package
> update (I generally install updates as they become available).
>
> So, I thought I'd try building a 32-bit version to see if it has the
> same problem because the 0.10.13 distribution runs just fine. I've
> looked through the configure script and the documentation but I've not
> been able to figure out how to tell it I want to build for a 32-bit
> target. Is there a way to do this?
>
> Thanks
>
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