Ethereal-dev: Re: [Ethereal-dev] Parsing a PCAP file

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From: Guy Harris <gharris@xxxxxxxxx>
Date: Sat, 15 Oct 2005 10:37:14 -0700
Ulf Lamping wrote:

See also: http://wiki.ethereal.com/Development/LibpcapFileFormat

...and note that it's probably easier, in most cases, to use libpcap/WinPcap to read the file than to write your own code to read the file - and that using libpcap/WinPcap means your program will be able to read many pcap-NG files once the new pcap format is implemented. (The Wiki page in question notes that.)