Ethereal-dev: [Ethereal-dev] buffer overflow
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Hi,
I
would like to know how Ethereal manages buffer overflow. I understand the
capture driver stores the packets in a ring buffer so that the old packets are
discarded. Also, this buffer properties (like size, rotating capture file etc) are
user configurable.
I would like if there are any kind of adaptive mechanism to
self-regulate the buffer size to avoid packet loss. If so, what kind of
mechanisms are out there and what does Ethereal use?
Thanks much,
S.Srivathsan
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