Ethereal-dev: [Ethereal-dev] build libethereal.dll failed
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I want to write dissector for ethereal.
Am I needed to enable or disable libethereal in the config.nmake?
I tried both cases and it’s failed. Please help.
When I enable libethereal (by default), then I get following printout:
================================================================
Linking libethereal.dll
link /INCREMENTAL:NO /NOLOGO -entry:_DllMainCRTStartup@12 -dll kernel32
.lib ws2_32.lib mswsock.lib advapi32.lib bufferoverflowu.lib /DEBUG /DEFAULTLI
B:msvcrt /NODEFAULTLIB:libc /DEF:libethereal.def /OUT:libethereal.dll /IMPLIB:
libethereal.lib addr_and_mask.obj addr_resolv.obj
adler32.obj afn.obj asn1.obj
atalk-utils.obj base64.obj bitswap.obj
charsets.obj circuit.obj column.obj
column-utils.obj conversation.obj crc16.obj
crc32.obj crypt-des.obj crypt-m
d4.obj crypt-md5.obj crypt-rc4.obj epan.obj
except.obj filesystem.obj follow.obj
frame_data.obj h225-persistentdata.obj in_cksum.obj
ipproto.obj ipv4.obj osi-utils.obj
packet.obj plugins.obj prefs.obj
proto.obj ptvcursor.obj range.obj
reassemble.obj req_resp_hdrs.obj sha1.ob
j sigcomp_state_hdlr.obj sigcomp-udvm.obj sminmpe
c.obj sna-utils.obj stats_tree.obj strutil.obj
t35.obj tap.obj timesta
mp.obj to_str.obj tvbuff.obj value_string.ob
j xdlc.obj xmlstub.obj C:\ethereal-win32-
libs\glib\lib\glib-2.0.lib C:\ethereal-win32-libs\glib\lib\gmodule-2.0.lib C:\
ethereal-win32-libs\glib\lib\gobject-2.0.lib C:\ethereal-win32-libs\adns-1.0
-win32-04\adns_win32\lib\adns_dll.lib C:\ethereal-win32-libs\pcre-4.4\lib\pcre.
lib C:\ethereal-win32-libs\zlib122-dll\lib\zdll.lib C:\ethereal-win32-libs\n
et-snmp-5.1.2\win32\lib\release\netsnmp.lib C:\ethereal-win32-libs\libiconv-1.9
.1.bin.woe32\lib\iconv.lib ftypes\ftypes.lib dfilter\dfilter.lib dissectors\d
issectors.lib ..\image\libethereal.res dissectors\register.obj inet_aton.obj
inet_pton.obj inet_ntop.obj mkstemp.obj strptime.obj
libethereal.def : error LNK2001: unresolved external symbol dissect_ber_choice
libethereal.lib : fatal error LNK1120: 1 unresolved externals
LINK : fatal error LNK1141: failure during build of exports file
NMAKE : fatal error U1077: 'link' : return code '0x475'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\VC98\bin\N
MAKE.EXE"' : return code '0x2'
Stop.
================================================================
/*Config.nmake*/
# If you don't want to build libethereal.dll, you should comment out the
# following line
#ENABLE_LIBETHEREAL=USE
When I disable using by libethereal, then I get following printout:
=================================================================
Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
rm -f rtnet.dll rtnet.exp rtnet.lib *.pdb
cd ..
cd rudp
NMAKE / -f Makefile.nmake
Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
rm -f rudp.dll rudp.exp rudp.lib *.pdb
cd ..
cd stats_tree
NMAKE / -f Makefile.nmake
Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
NMAKE : fatal error U1073: don't know how to make '..\plugin_api.obj'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\VC98\bin\N
MAKE.EXE"' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\VC98\bin\N
MAKE.EXE"' : return code '0x2'
===================================================================
Please contact me if you have any ideas.
Thanks,
Vladimir
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