Ethereal-dev: Re: [Ethereal-dev] Issue with SIP

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: "Martin Regner" <martin.regner@xxxxxxxxx>
Date: Wed, 4 May 2005 06:53:32 +0200
Title: Issue with SIP
Hi,
 
In frame 34 there is a SDP that says that UDP port 5060 should be used for RTP audio. Ethereal will set up a conversation (ip-address/port combination) and decode packets for that conversation with RTP dissector. 
 
That will also be done for the packets before frame 34 when you click on one of those packets, but the Info in the Info-column will be the result from
the first pass before the conversation was setup (until packets are re-dissected e.g. due to display filter).
When I added a display filter string I noticed that the packets that previously were shown as SIP became shown as RTP in the Info-column.
 
It seems strange that you use port 5060 for RTP packets (maybe a test-client has been configured in a not normal way), but the capture still shows a possible problem that may occur when several protocols are using same port/address combination.
 
/Martin
 
 
----- Original Message -----
Sent: Wednesday, May 04, 2005 12:54 AM
Subject: [Ethereal-dev] Issue with SIP

Hello,

I was using ethereal to capture some SIP messages and found something strange.

Ethereal is decoding the SIP message as RTP even though in the ‘packet list’ area, it is recognized as a SIP protocol. (Refer to the first line in the attached ethereal file)

But in the ‘packet details’ area it appears as RTP. Why is it not decoding as a SIP message?

Thanks in adv,

Vikas


_______________________________________________
Ethereal-dev mailing list
Ethereal-dev@xxxxxxxxxxxx
http://www.ethereal.com/mailman/listinfo/ethereal-dev