Ethereal-dev: [Ethereal-dev] Bug 72 (huge fragmentation offset)

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From: Gerald Combs <gerald@xxxxxxxxxxxx>
Date: Mon, 18 Apr 2005 17:09:40 -0500
The capture referenced by bug 72
(http://bugs.ethereal.com/bugzilla/show_bug.cgi?id=72) triggers a
segmentation fault in the reassembly code, apparently due to packet-fc.c
passing a too-large offset value to fragment_add().  Should this be
fixed in packet-fc.c or reassemble.c?