Ethereal-dev: Re: [Ethereal-dev] Reproducible crash in stats_tree.c (HTTP)

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Date: Sun, 20 Mar 2005 01:24:40 +0100
I just checked in a fix for this.

It works on my mac, not presenting anymore the strange behaviour it used to.

Can you (or someone else) test it on windows. 


Luis

On Sat, 19 Mar 2005 19:54:10 +0100, Ulf Lamping <ulf.lamping@xxxxxx> wrote:
> LEGO wrote:
> 
> >It does not crash on my Mac.
> >
> >
> Yes, I always hear that a Mac is better than a windows machine, now I
> know why ;-)
> 
> >Anyway the new tree window shouws cummulative values (1x 2x 3x 4x) at
> >every time it's re-created, without being closed, which might be even
> >worse.
> >
> >
> Hmmm, didn't noticed that, Ethereal always crashes before that ;-)
> 
> >I think I have to create a new tree at every run and pass that as the
> >tap data instead of using the same exact trree at every run. That is,
> >get the root of the tree out of the  stats_tree structure.
> >
> >
> Sounds reasonable.
> 
> >I'll be on that soon.
> >
> >
> That would be nice. As I'm working with these dialogs (as you might
> noticed), this is a bit annoying.
> 
> Hope you like (or at least can live with) these changes.
> 
> Regards, ULFL
> 


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