Ethereal-dev: Re: [Ethereal-dev] 0.10.10 next week?

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From: Guy Harris <gharris@xxxxxxxxx>
Date: Sat, 05 Mar 2005 11:47:41 -0800
Lars Roland wrote:

Maintaining the plugins themselves is something different. On windows you'll have to build your plugins again, when libethereal.lib has changed, which happens quite frequently and might be very annoying.

You have to rebuild plugins if libethereal.lib changes? Even if all that happened is that a new API was added to libethereal.def, and the plugin in question wasn't changed to use that new API?

Is that because the routines are being imported by ordinal number rather than by name?