Troy wrote:
I was reading the docs online and saw your examples of colorizing the
Ethereal front end. Really makes the program much nicer.
Yes, I use it everyday :-)
I used the rules that you created in your example on:
http://www.ethereal.com/docs/user-guide/ChCustColorizationSection.html
It appears there were other rules that weren't showing up in the preview
window, and I would like to use those as well. From a tactical
standpoint, can you forward over a snapshot of the remaining rules from
your example.
I've just uploaded my personal coloring rules to our wiki, you will find
it at http://wiki.ethereal.com/ColoringRules
You might find additional rules there, as some more people posted their
settings before, just look around. If I find the time, I will add a link
from the user's guide to that wiki page.
Second, from a strategic perspective, it seems that having some templates
within a future version of Ethereal where you can select a colorization
template would really be great for the program. Clearly keep the ability
to override the color template by creating new/customized rules etc.. but
I think that a lot of people would really benefit from an easy way to
colorize Ethereal with best practices.
That's already an item in our wishlist
http://wiki.ethereal.com/WishList, as we should install some "basic"
coloring rules, display and capture filters for helping our users for a
first start.
However, there are a lot of different ways our users really use
Ethereal, so theres no "one best practice". But give a starting point
for own experiments might be a lot better than not giving anything at
all, making start much harder (even with documentation :-).
Thanks for the great work,
-Troy
Hmmm, a user who really reads documentation and gives useful hints, I
like that ;-)
Regards, ULFL