Ethereal-dev: [Ethereal-dev] Fix suggestion for OLSR decoding

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From: "Yann -EADS-" <yann_eads@xxxxxxxxxxx>
Date: Fri, 10 Dec 2004 11:23:40 +0100
Hello,

I'm currently adding a functionality to an OLSR daemon and noticed that Ethereal decoding may be improved a little bit. As I add a new functionality, I use an undefined message type. Then, after the common message header, Ethereal can of course not decode what follows. But to me, it should indicate something like "Data:" until the next message (by referring to the message length) instead of guessing that the next message starts immediately. Because in this latter case, what follows is not well decoded and the packet is considered "Malformed".

Hope this help the development.
Yann

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