Ethereal-dev: Re: [Ethereal-dev] Redesign of the WHOLE Ethereal main menu struc ture

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: "Ronnie Sahlberg" <ronnie_sahlberg@xxxxxxxxxxxxxx>
Date: Sat, 29 Nov 2003 11:53:58 +1100
You can still run the Win release of tethereal from cygwin.
Cygwin runs the win32 binary just fine so there is no reason to compile it
yourself
(unlkess you want to run Ethereal with X support under cygwin.
 Tethereal under cygwin does not make any sense)


It should not make any difference in speed whether you run the win32 binary
for tethereal under CMD.EXE or under cygwin.

Cygwin can handle proper scripts.
CMD.EXE is a incredibly primitive program loade.



----- Original Message ----- 
From: "Biot Olivier"
Sent: Saturday, November 29, 2003 10:30 AM
Subject: RE: [Ethereal-dev] Redesign of the WHOLE Ethereal main menu struc
ture


> | -----Original Message-----
> | From: Ronnie Sahlberg
> |
> | ----- Original Message ----- 
> | From: "Ulf Lamping"
> |
> | > b. Win32 users usually cannot access the man page :-(, so
> | no help about
> | > the menu is available!
> | > I'm using Ethereal for about 4 years, and didn't expect and
> | even know
> | > that the man pages are describing the menu.
> |
> | Windows is only one of many many platforms that ethereal is
> | suported on.
> |
> | The man pages are still converted to HTML as well which the
> | windows users
> | can access.
>
> Maybe we can compile .chm files from the man pages for the Windows users?
>
> | They can access the manpage if they upgrade to cygwin.
> | A serious user of ethereal/tethereal oin windows already have cygwin
> | installed already since you just can not
> | script any advanced features with a non unix shell anyway.
>
> I have a cygwin setup but my builds are 2 to 10 times slower than the
> released builds; one of the reasons is the dynamic library lookup, another
> is the file name resolution, another is the shell itself. For me it is the
> only means of developing Ethereal today. And it requires lots of patience
> for building Ethereal (configure: 10-15 minutes, make clean: 5-10 minutes,
> make: up to 60 minutes).
>
> I think it is much easier for Windoze users to generate shortcuts with the
> required parameters, and drop the captures onto the appropriate icons.
Take
> some inspiration in the "Open" or "Edit" commands if you select the "File
> Types" pane in Windows Explorer.
>
> Regards,
>
> Olivier
>
> _______________________________________________
> Ethereal-dev mailing list
> Ethereal-dev@xxxxxxxxxxxx
> http://www.ethereal.com/mailman/listinfo/ethereal-dev