Ethereal-dev: Re: [Ethereal-dev] Ethereal package compile error

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From: "Martin Regner" <martin.regner@xxxxxxxxx>
Date: Thu, 10 Apr 2003 20:18:22 +0200
<Processing script file: "ethereal.nsi"
<Name: "Ethereal"
<OutFile: "ethereal-setup-0.9.9.exe"
<Icon: "..\..\image\ethereal.ico"
<UninstallText: "This will uninstall Ethereal. Hit 'Next' to continue." ""
<LicenseText: "Ethereal is distributed under the GNU General Public License." ""
<LicenseData: "GPL.txt"
<ComponentText: "The following components are available for installation." "" ""
<Invalid command: EnabledBitmap
<Error in script "ethereal.nsi" on line 33 -- aborting creation process
<NMAKE : fatal error U1077: '"C:/program files/nsis/makensis.exe"' : return code
<'0x1'
<Stop.


Hi,

I don't have any clue what the problem is in this case.
EnabledBitmap seems to be a valid attribute for makensis.
http://www.nullsoft.com/free/nsis/makensis.htm

I have never built the installation script myself. 
I don't even have makensis.exe installed on my PC.
But I will probably try to do it some day ....

I normally install the normal Ethereal installation script and then replace the ethereal.exe, 
tethereal.exe and any changed dll:s manually with my own.

It seems that I'm not the only one that does like that:
http://www.ethereal.com/lists/ethereal-dev/200207/msg00012.html
<It's the installer-maker, ie it makes an installation package out of the
<compiled binaries. I found it more trouble than it was worth for personal
<use, and ended up just copying the ethereal directory and copying the
<executables over the top.