Ethereal-dev: [Ethereal-dev] NTLMSSP has problems in the challenge decode

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From: Richard Sharpe <rsharpe@xxxxxxxxxx>
Date: Sun, 1 Sep 2002 11:44:06 +0930 (CST)
Hi,

I was looking at the NTLMSSP dissector and running it over some data now 
that SPNEGO is working OK, and I noticed two things:

1. We know that the NTLMSSP blob is NDR encoded, so rather than breaking 
it out by hand, it would be a lot more useful if the support in 
packet-dcerpc.c et al was used.

2. The challenge field has a top level ref pointer to a string. That is 
what those unknown1 and unknown2 uint32s are. The first one contains the 
actual and max len for the string and the second is a buffer ref.

I migt get some time next week to rework it if someone else doesn't first.

Regards
-----
Richard Sharpe, rsharpe@xxxxxxxxxx, rsharpe@xxxxxxxxx, 
sharpe@xxxxxxxxxxxx