Ethereal-dev: Re: [Ethereal-dev] Another packet that crashes Ethereal on Win32

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From: Guy Harris <gharris@xxxxxxxxxxxx>
Date: Fri, 5 Jan 2001 16:04:50 -0800
On Wed, Jan 03, 2001 at 09:52:41AM -0000, Andy Leigh wrote:
> > I can now consistently produce similar behaviour when decoding some LPD
> > transactions.

Actually, the problem is that the packet *isn't* an LPD transaction,
it's a continuation of data being sent to the LPD port (or non-LPD
traffic going to what happens to be the LPD port).

I've checked in a change to display strings in LPD requests with
backslash escapes for characters that aren't printable, which should
work around that problem.