Ethereal-dev: Re: [ethereal-dev] Ethereal on Windows

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From: Guy Harris <gharris@xxxxxxxxxxxx>
Date: Mon, 24 Jan 2000 16:37:58 -0800
> so how is this going?

Well, I just tried it on my NT 4.0 SP4 partition, compiling it with
Visual C++ 6.0, and what I think is the latest version of the
GTK+-for-Win32 stuff.

It seems to work when reading capture files (although it wasn't properly
trimming off the last component of pathnames - the code in "file.c" was
looking for '/', not '\' - so I checked in a fix; on Win32, do we need
to check either for '\' *or* '/'?), but the hex dump window seemed to be
mangled somehow; I don't know if that's because the stuff to highlight
the selected part of the packet isn't working right, or if it's because
the GTK+ I'm using has a bug, or what.  I'll look into it.

> Can it capture packets under Windows yet?

No.  (I may look into that as well.)

> What do I need to compile it?

Microsoft's Visual C++ (I just have the Standard Edition, not the
Professional Edition, so that seems to work), and the stuff mentioned in
the "README.win32" file.